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Reactile

Project type

Research / Game

Date

December 2019

Location

Montréal, QC

Thesis

Game

Escape Room

For my Masters I built an escape room about filter bubbles and echo chambers. The game used the basic back and forth of player interaction and puzzle design to augment a room the the actions, behaviours, and interests of the players.

You can read about it at the link below.

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